[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding CustomSortingBinding
Which attribute should we use custom sorting of particles in this emitter.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding CustomSortingBinding
Which attribute should we use custom sorting of particles in this emitter.