FlipbookSuffixNumDigits

The number of digits to expect in the frame number of the flipbook page.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Flipbook",
          Meta=(EditCondition="bEnableMeshFlipbook && FirstFlipbookFrame != nullptr", ClampMin=1, ClampMax=10, NoSpinbox=true))
uint32 FlipbookSuffixNumDigits

Remarks

The number of digits to expect in the frame number of the flipbook page. A value of 1 will expect no leading zeros in the package names, and can also be used for names with frame numbers that extend to 10 and beyond (Example: Frame_1, Frame_2, ..., Frame_10, Frame_11, etc.)

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