[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshIndexBinding
Which attribute should we use to pick the element in the mesh array on the mesh renderer?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshIndexBinding
Which attribute should we use to pick the element in the mesh array on the mesh renderer?