MeshIndexBinding

Which attribute should we use to pick the element in the mesh array on the mesh renderer?

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshIndexBinding

Remarks

Which attribute should we use to pick the element in the mesh array on the mesh renderer?

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