[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshOrientationBinding
Which attribute should we use for orienting meshes when generating instanced meshes?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding MeshOrientationBinding
Which attribute should we use for orienting meshes when generating instanced meshes?