Meshes

The static mesh(es) to be instanced when rendering mesh particles.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Mesh Rendering", Meta=(EditCondition="!bEnableMeshFlipbook"))
TArray< FNiagaraMeshRendererMeshProperties > Meshes

Remarks

The static mesh(es) to be instanced when rendering mesh particles.

NOTES:

  • If "Override Material" is not specified, the mesh's material is used. Override materials must have the Niagara Mesh Particles flag checked.

  • If "Enable Mesh Flipbook" is specified, this mesh is assumed to be the first frame of the flipbook.

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