[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding V0RangeOverrideBinding
Which attribute should we use for UV0 V when generating ribbons?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding V0RangeOverrideBinding
Which attribute should we use for UV0 V when generating ribbons?