UNiagaraScript::CacheShadersForResources

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraScript.h

Include

#include "NiagaraScript.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraScript.cpp

Syntax

void CacheShadersForResources
(
    FNiagaraShaderScript * ResourceToCache,
    bool bApplyCompletedShaderMapForRendering,
    bool bForceRecompile,
    bool bCooking,
    const ITargetPlatform * TargetPlatform
)

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