UNiagaraSettings::PostEditChangeProperty

[UObject](API\Runtime\CoreUObject\UObject\UObject) interface

Windows
MacOS
Linux

Override Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSettings.h

Include

#include "NiagaraSettings.h"

Source

/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraSettings.cpp

Syntax

virtual void PostEditChangeProperty
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

UObject interface

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss