UNiagaraSignificanceHandlerDistance

Significance is determined by the system's distance to the nearest camera.

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraEffectType.h

Include

#include "NiagaraEffectType.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(EditInlineNew, Meta=(DisplayName="Distance"))
class UNiagaraSignificanceHandlerDistance : public UNiagaraSignificanceHandler

Remarks

Significance is determined by the system's distance to the nearest camera. Closer systems are more significant.

Overridden from UNiagaraSignificanceHandler

Name Description

Public function Virtual

void

 

CalculateSignificance

(
    TArray< UNiagaraComponent* >&...,
    TArray< FNiagaraScalabilityState > ...,
    TArray< int32 >& OutIndices
)

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