| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraSimulationStageBase.h |
Include |
#include "NiagaraSimulationStageBase.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Generic Simulation Stage"))
class UNiagaraSimulationStageGeneric : public UNiagaraSimulationStageBase
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bDisablePartialParticleUpdate |
|
|
uint32: 1 |
bSpawnOnly |
|
|
DataInterface |
Source data interface to use for the simulation stage. |
|
|
Iterations |
||
|
IterationSource |
Determine which elements this script is iterating over. You are not allowed to |
Name | Description | |
---|---|---|
|
UNiagaraSimulationStageGeneric() |
Name | Description | ||
---|---|---|---|
|
AppendCompileHash ( |
||
|
GetStackContextReplacementName() |
Return the FName to use in place of the default for the location in the stack context. |
Name | Description | ||
---|---|---|---|
|
PostEditChangeProperty ( |
Called when a property on this object has been modified externally |