[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding SpriteRotationBinding
Which attribute should we use for sprite rotation (in degrees) when generating sprites?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding SpriteRotationBinding
Which attribute should we use for sprite rotation (in degrees) when generating sprites?