[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding UVScaleBinding
Which attribute should we use for UV scale when generating sprites?
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Bindings")
FNiagaraVariableAttributeBinding UVScaleBinding
Which attribute should we use for UV scale when generating sprites?