UAnimNotifyState_TimedNiagaraEffect::GetSpawnedEffect

Return FXSystemComponent created from SpawnEffect.

Windows
MacOS
Linux

References

Module

NiagaraAnimNotifies

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Public/AnimNotifyState_TimedNiagaraEffect.h

Include

#include "AnimNotifyState_TimedNiagaraEffect.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraAnimNotifies/Private/AnimNotifyState_TimedNiagaraEffect.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="AnimNotify")
UFXSystemComponent * GetSpawnedEffect
(
    UMeshComponent * MeshComp
)

Remarks

Return FXSystemComponent created from SpawnEffect.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss