Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeInput.h |
Include |
#include "NiagaraNodeInput.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraInputExposureOptions
Name | Description | ||
---|---|---|---|
|
uint32: 1 |
bCanAutoBind |
If this input can auto-bind to system parameters and emitter attributes. |
|
uint32: 1 |
bExposed |
If this input is exposed to it's caller. |
|
uint32: 1 |
bHidden |
If this input should be hidden in the advanced pin section of it's caller. |
|
uint32: 1 |
bRequired |
If this input is required to be bound. |
Name | Description | |
---|---|---|
|
FNiagaraInputExposureOptions() |