FNiagaraMenuAction

Windows
MacOS
Linux

Inheritance Hierarchy

FEdGraphSchemaAction

FNiagaraMenuAction

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraActions.h

Include

#include "NiagaraActions.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraMenuAction : public FEdGraphSchemaAction

Variables

Name Description

Public variable

bool

 

IsExperimental

Constructors

Name Description

Public function

FNiagaraMenuAction()

Public function

FNiagaraMenuAction

(
    FText InNodeCategory,
    FText InMenuDesc,
    FText InToolTip,
    const int32 InGrouping,
    FText InKeywords,
    FOnExecuteStackAction InAction,
    int32 InSectionID
)

Public function

FNiagaraMenuAction

(
    FText InNodeCategory,
    FText InMenuDesc,
    FText InToolTip,
    const int32 InGrouping,
    FText InKeywords,
    FOnExecuteStackAction InAction,
    FCanExecuteStackAction InCanPerform...,
    int32 InSectionID
)

Functions

Name Description

Public function Const

bool

 

CanExecute()

Public function

void

 

ExecuteAction()

Public function Const

TOptional< F...

 

GetParameterVariable()

Public function

void

 

SetParameterVariable

(
    const FNiagaraVariable& InParamete...
)

Public function

void

 

SetSectionId

(
    const int32 NewSectionId
)

Typedefs

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