UNiagaraNodeFunctionCall::ComputeNodeName

Resets the node name based on the referenced script or signature.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeFunctionCall.h

Include

#include "NiagaraNodeFunctionCall.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeFunctionCall.cpp

Syntax

void ComputeNodeName
(
    FString SuggestedName,
    bool bForceSuggestion
)

Remarks

Resets the node name based on the referenced script or signature. Guaranteed unique within a given graph instance.

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