[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Input)
FNiagaraInputExposureOptions ExposureOptions
Controls this inputs exposure to callers.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Input)
FNiagaraInputExposureOptions ExposureOptions
Controls this inputs exposure to callers.