UNiagaraNodeOp::CanMovePin

Called to determine if a pin can be moved by the user. Negative values for up, positive for down.

Windows
MacOS
Linux

Override Hierarchy

UNiagaraNodeWithDynamicPins::CanMovePin()

UNiagaraNodeOp::CanMovePin()

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNodeOp.h

Include

#include "NiagaraNodeOp.h"

Syntax

virtual bool CanMovePin
(
    const UEdGraphPin * Pin,
    int32 DirectionToMove
) const

Remarks

Called to determine if a pin can be moved by the user. Negative values for up, positive for down.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss