| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraSystemEditorData.h |
Include |
#include "NiagaraSystemEditorData.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UNiagaraSystemEditorData : public UNiagaraEditorDataBase
Editor only data for systems.
Name | Description | |
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UNiagaraSystemEditorData ( |
Name | Description | ||
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const FTrans... |
GetOwnerTransform() |
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GetOwningSystemIsPlaceholder() |
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TRange< floa... |
GetPlaybackRange() |
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UNiagaraSyst... |
GetRootFolder() |
Gets the root folder for UI folders for emitters. |
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UNiagaraStac... |
GetStackEditorData() |
Gets the stack editor data for the system. |
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UEdGraph ... |
GetSystemOverviewGraph() |
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const FNiaga... |
GetSystemOverviewGraphViewSettings() |
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SetOwnerTransform ( |
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SetOwningSystemIsPlaceholder ( |
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SetPlaybackRange ( |
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SetSystemOverviewGraphViewSettings ( |
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SynchronizeOverviewGraphWithSystem ( |
Name | Description | ||
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PostLoadFromOwner ( |
Name | Description | ||
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |