UUpgradeNiagaraScriptResults::SetEnumInput
Module
|
NiagaraEditor
|
Header
|
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/UpgradeNiagaraScriptResults.h
|
Include
|
#include "UpgradeNiagaraScriptResults.h"
|
Source
|
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/UpgradeNiagaraScriptResults.cpp
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Scripting")
void SetEnumInput
(
const FString & InputName,
FString Value
)
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