FNiagaraScriptViewModel::UpdateCompileStatus

Updates the script with the latest compile status.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraScriptViewModel.h

Include

#include "ViewModels/NiagaraScriptViewModel.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraScriptViewModel.cpp

Syntax

void UpdateCompileStatus
(
    ENiagaraScriptCompileStatus InAggregateCompileStatus,
    const FString & InAggregateCompileErrors,
    const TArray< ENiagaraScriptCompileStatus > & InCompileStatuses,
    const TArray< FString > & InCompileErrors,
    const TArray< FString > & InCompilePaths,
    const TArray< UNiagaraScript * > & InCompileSources
)

Remarks

Updates the script with the latest compile status.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss