Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/NiagaraSystemViewModel.h |
Include |
#include "ViewModels/NiagaraSystemViewModel.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/NiagaraSystemViewModel.cpp |
void ResetSystem
(
ETimeResetMode TimeResetMode,
EMultiResetMode MultiResetMode,
EReinitMode ReinitMode
)
Resets the system instance to initial conditions. Optionally resets system simulation time. Optionally resets all systems that share its emitters. Optionally reinitializes the system to pull in changes.
Parameter |
Description |
---|---|
TimeResetMode |
Defines whether the system being reset should try to reset its time to 0 or keep its current time. |
MultiResetMode |
Defines whether the system being reset should try to reset all other systems with which it shares emitters along with resetting itself. |
ReinitMode |
Defines whether the system should reinitialize and pull in changes or reset and keep its current state. |