UNiagaraStackFunctionInputCollection

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MacOS
Linux

Inheritance Hierarchy

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackFunctionInputCollection.h

Include

#include "ViewModels/Stack/NiagaraStackFunctionInputCollection.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UNiagaraStackFunctionInputCollection : public UNiagaraStackItemContent

Constructors

Functions

Name Description

Public function Const

void

 

GetChildInputs

Public function Const

UNiagaraNode...

 

GetInputFunctionCallNode()

Public function Const

UNiagaraNode...

 

GetModuleNode()

Public function

void

 

Initialize

(
    FRequiredEntryData InRequiredEntryD...,
    UNiagaraNodeFunctionCall& InModule...,
    UNiagaraNodeFunctionCall& InInputF...,
    FString InOwnerStackItemEditorDataK...
)

Public function

void

 

SetShouldShowInStack

(
    bool bInShouldShowInStack
)

Public function

void

 

SetValuesFromClipboardFunctionInputs

(
    const TArray< const UNiagaraClipboa...
)

Public function Const

void

 

ToClipboardFunctionInputs

(
    UObject* InOuter,
    TArray< const UNiagaraClipboardFunc...
)

Overridden from UNiagaraStackEntry

Constants

Name

Description

UncategorizedName

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