UNiagaraStackParameterStoreEntry::Initialize

Sets the input data for this entry.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/ViewModels/Stack/NiagaraStackParameterStoreEntry.h

Include

#include "ViewModels/Stack/NiagaraStackParameterStoreEntry.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/ViewModels/Stack/NiagaraStackParameterStoreEntry.cpp

Syntax

void Initialize
(
    FRequiredEntryData InRequiredEntryData,
    UObject * InOwner,
    FNiagaraParameterStore * InParameterStore,
    FString InInputParameterHandle,
    FNiagaraTypeDefinition InInputType,
    FString InOwnerStackItemEditorDataKey
)

Remarks

Sets the input data for this entry.

Parameters

Parameter

Description

InSystemViewModel

The view model for the system which owns the stack containing this entry.

InEmitterViewModel

The view model for the emitter which owns the stack containing this entry.

InStackEditorData

The stack editor data for this input.

InInputParameterHandle

The input parameter handle for the function call.

InInputType

The type of this input.

InOwnerStackItemEditorDataKey

The editor data key for the item that owns this entry.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss