SItemSelector::FArguments::HideSingleSection

An optional attribute to determine whether we should hide a single section.

Windows
MacOS
Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Widgets/SItemSelector.h

Include

#include "Widgets/SItemSelector.h"

Syntax

WidgetArgsType & HideSingleSection
(
    const TAttribute< bool > & InAttribute
)

Remarks

An optional attribute to determine whether we should hide a single section. Used to reparent all children of our sole section to the root.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss