SNiagaraAddParameterFromPanelMenu

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/Widgets/SNiagaraParameterMenu.h

Include

#include "Widgets/SNiagaraParameterMenu.h"

Syntax

class SNiagaraAddParameterFromPanelMenu : public SNiagaraParameterMenu

Functions

Name Description

Public function

void

 

AddParameterGroup

(
    FGraphActionListBuilderBase& OutAc...,
    TArray< FNiagaraVariable >& Variab...,
    const FGuid& InNamespaceId,
    const FText& Category,
    const FString& RootCategory,
    const bool bSort,
    const bool bCustomName,
    bool bForMakeNew
)

Public function

void

 

CollectMakeNew

(
    FGraphActionListBuilderBase& OutAc...,
    const FGuid& InNamespaceId
)

Public function

void

 

CollectParameterCollectionsActions

(
    FGraphActionListBuilderBase& OutAc...
)

Public function

void

 

Construct

(
    const FArguments& InArgs
)

Add Parameter Menu ///.

Overridden from SNiagaraParameterMenu

Name Description

Protected function Virtual

void

 

CollectAllActions

(
    FGraphActionListBuilderBase& OutAl...
)

Classes

Name

Description

Public struct

FArguments

Typedefs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss