Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
void Queue
(
FNiagaraShaderScript * InScript,
TRefCountPtr< FNiagaraShaderMap > InShaderMap,
const FNiagaraShaderMapId & MapId,
EShaderPlatform InPlatform,
bool InApply
)