FNiagaraShaderCompilationManager::AddJobs

Windows
MacOS
Linux

References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderCompilationManager.h

Include

#include "NiagaraShaderCompilationManager.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderCompilationManager.cpp

Syntax

void AddJobs
(
    TArray< FShaderCommonCompileJobPtr > InNewJobs
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss