Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
static TArray< FNiagaraShaderMap * > AllNiagaraShaderMaps;
All script shader maps in memory. No ref counting needed as these are removed on destruction of the shader map.