Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
bool IsComplete
(
const FNiagaraShaderScript * Script,
bool bSilent
)
Checks whether the shader map is missing any shader types necessary for the given script.
True if the shader map has all of the shader types necessary.
Parameter |
Description |
---|---|
Script |
The Niagara Script which is checked. |