Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h |
Include |
#include "NiagaraShared.h" |
static TMap< TRefCountPtr< FNiagaraShaderMap >, TArray< FNiagaraShaderScript * > > NiagaraShaderMapsBeingCompiled;
Tracks resources and their shader maps that need to be compiled but whose compilation is being deferred.
Tracks FNiagaraShaderScripts and their shader maps that are being compiled. Uses a TRefCountPtr as this will be the only reference to a shader map while it is being compiled.