FNiagaraShaderMapPointerTable::AddIndexedPointer

Windows
MacOS
Linux

Override Hierarchy

FPointerTableBase::AddIndexedPointer()

FShaderMapPointerTable::AddIndexedPointer()

FNiagaraShaderMapPointerTable::AddIndexedPointer()

References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h

Include

#include "NiagaraShared.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp

Syntax

virtual int32 AddIndexedPointer
(
    const FTypeLayoutDesc & TypeDesc,
    void * Ptr
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss