FNiagaraShaderScript::GetScriptHLSLSource

Get user source code for the shader

Windows
MacOS
Linux

References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShared.h

Include

#include "NiagaraShared.h"

Syntax

bool GetScriptHLSLSource
(
    FString & OutSource
) const

Remarks

Get user source code for the shader

Returns

  • true on Success

Parameters

Parameter

Description

OutSource

generated source code

OutHighlightMap

source code highlight list

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss