Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h |
Include |
#include "NiagaraShaderType.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
void AddReferencedUniformBufferIncludes
(
FShaderCompilerEnvironment & OutEnvironment,
FString & OutSourceFilePrefix,
EShaderPlatform Platform
) const
Adds include statements for uniform buffers that this shader type references, and builds a prefix for the shader file with the include statements.