Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderType.h |
Include |
#include "NiagaraShaderType.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShader.cpp |
void BeginCompileShader
(
uint32 ShaderMapId,
int32 PermutationId,
const FNiagaraShaderScript * Script,
FSharedShaderCompilerEnvironment * CompilationEnvironment,
EShaderPlatform Platform,
TArray< TRefCountPtr< class FShaderCommonCompileJob >> & NewJobs,
FShaderTarget Target,
TArray< FNiagaraDataInterfaceGPUParamInfo > & InDIParamInfo
)
Enqueues a compilation for a new shader of this type. Enqueues a compilation for a new shader of this type.
Parameter |
Description |
---|---|
Script |
The script to link the shader with. |
script |
The script to link the shader with. |