NiagaraDebugShaders::DrawDebugLines

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

NiagaraDebugShaders::DrawDebugLines

(
    FRDGBuilder& GraphBuilder,
    const FViewInfo& View,
    FRDGTextureRef SceneColor,
    FRDGTextureRef SceneDepth,
    const uint32 LineInstanceCount,
    const FShaderResourceViewRHIRef& L...
)

Public function

void

 

NiagaraDebugShaders::DrawDebugLines

(
    FRDGBuilder& GraphBuilder,
    const FViewInfo& View,
    FRDGTextureRef SceneColor,
    FRDGTextureRef SceneDepth,
    const FVertexBufferRHIRef& ArgsBuf...,
    const FShaderResourceViewRHIRef& L...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss