NiagaraDebugShaders::VisualizeTexture

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References

Module

NiagaraShader

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraDebugShaders.h

Include

#include "NiagaraDebugShaders.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraDebugShaders.cpp

Syntax

namespace NiagaraDebugShaders
{
    void NiagaraDebugShaders::VisualizeTexture
    (
        class FRDGBuilder & GraphBuilder,
        const FViewInfo & View,
        const FScreenPassRenderTarget & Output,
        const FIntPoint & Location,
        const int32 & DisplayHeight,
        const FIntVector4 & AttributesToVisualize,
        FRHITexture * Texture,
        const FIntVector4 & NumTextureAttributes,
        uint32 TickCounter,
        const FVector2D & PreviewDisplayRange
    )
}

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