Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Public/NiagaraShaderParticleID.h |
Include |
#include "NiagaraShaderParticleID.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraShader/Private/NiagaraShaderParticleID.cpp |
void NiagaraInitGPUFreeIDList
(
FRHICommandList & RHICmdList,
ERHIFeatureLevel::Type FeatureLevel,
uint32 NumElementsToAlloc,
FRWBuffer & NewBuffer,
uint32 NumExistingElements,
FRHIShaderResourceView * ExistingBuffer
)