FNiagaraGPURayTracingTransformsCS::SetParameters

Windows
MacOS
Linux

References

Module

NiagaraVertexFactories

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraGPURayTracingTransformsShader.h

Include

#include "NiagaraGPURayTracingTransformsShader.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraGPURayTracingTransformsShader.cpp

Syntax

void SetParameters
(
    FRHICommandList & RHICmdList,
    uint32 InstancesCount,
    FRHIShaderResourceView * NiagaraFloatBuffer,
    uint32 FloatDataOffsetValue,
    uint32 FloatDataStrideValue,
    uint32 GPUInstanceCountOffset,
    FRHIShaderResourceView * GPUInstanceCountInputSRV,
    const FUintVector4 & NiagaraOffsets,
    const FMatrix & PrimitiveLocalToWorld,
    FRHIUnorderedAccessView * GPUInstancesTransformsUAV
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss