Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Public/NiagaraGPURayTracingTransformsShader.h |
Include |
#include "NiagaraGPURayTracingTransformsShader.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraGPURayTracingTransformsShader.cpp |
void SetParameters
(
FRHICommandList & RHICmdList,
uint32 InstancesCount,
FRHIShaderResourceView * NiagaraFloatBuffer,
uint32 FloatDataOffsetValue,
uint32 FloatDataStrideValue,
uint32 GPUInstanceCountOffset,
FRHIShaderResourceView * GPUInstanceCountInputSRV,
const FUintVector4 & NiagaraOffsets,
const FMatrix & PrimitiveLocalToWorld,
FRHIUnorderedAccessView * GPUInstancesTransformsUAV
)