UOSCClient::Stop

Stop and tidy up network socket.

Windows
MacOS
Linux

References

Module

OSC

Header

/Engine/Plugins/Runtime/OSC/Source/OSC/Public/OSCClient.h

Include

#include "OSCClient.h"

Source

/Engine/Plugins/Runtime/OSC/Source/OSC/Private/OSCClient.cpp

Syntax

void Stop()

Remarks

Stop and tidy up network socket.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss