| ISoundfieldFactory::CanTranscodeToSoundfieldFormat()
|
Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicSpatializer.h |
Include |
#include "OculusAmbisonicSpatializer.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp |
virtual bool CanTranscodeToSoundfieldFormat
(
FName DestinationFormat,
const ISoundfieldEncodingSettingsProxy & DestinationEncodingSettings
)