| ISoundfieldFactory::GetSoundfieldFormatName()
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Module |
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Header |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Public/OculusAmbisonicSpatializer.h |
Include |
#include "OculusAmbisonicSpatializer.h" |
Source |
/Engine/Plugins/Runtime/Oculus/OculusAudio/Source/OculusAudio/Private/OculusAmbisonicSpatializer.cpp |
virtual FName GetSoundfieldFormatName()
Get soundfield format name