FAssetConfigArray

Windows
MacOS
Linux

References

Module

OculusEditor

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusPlatformToolSettings.h

Include

#include "OculusPlatformToolSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FAssetConfigArray

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

TArray< FAssetC...

 

ConfigArray

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