FRedistPackage

Windows
MacOS
Linux

References

Module

OculusEditor

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusPlatformToolSettings.h

Include

#include "OculusPlatformToolSettings.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FRedistPackage

Variables

Name Description

Public variable UProperty Category, EditAnywhere Config

FString

 

Id

Public variable UProperty Category, EditAnywhere Config

bool

 

Included

Public variable UProperty Category, EditAnywhere Config

FString

 

Name

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss