UOculusEditorSettings

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MacOS
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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UOculusEditorSettings

References

Module

OculusEditor

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusEditor/Public/OculusEditorSettings.h

Include

#include "OculusEditorSettings.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Config=Editor)
class UOculusEditorSettings : public UObject

Variables

Name Description

Public variable UProperty Category, EditAnywhere GlobalConfig

bool

 

bAddMenuOption

Public variable UProperty Category, EditAnywhere Config

TMap< FName, bo...

 

PerfToolIgnoreList

Public variable UProperty Category, EditAnywhere Config

EOculusPlatform

 

PerfToolTargetPlatform

Constructors

Name Description

Public function

UOculusEditorSettings()

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