Module |
|
Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h |
Include |
#include "OculusFunctionLibrary.h" |
enum EColorSpace
{
Unknown = 0,
Unmanaged = 1,
Rec_2020 = 2,
Rec_709 = 3,
Rift_CV1 = 4,
Rift_S = 5,
Quest = 6,
P3 = 7,
Adobe_RGB = 8,
}
Name |
Description |
---|---|
Unknown |
The default value from GetHmdColorSpace until SetClientColorDesc is called. Only valid on PC, and will be remapped to Quest on Mobile. |
Unmanaged |
No color correction, not recommended for production use. See documentation for more info. |
Rec_2020 |
Preferred color space for standardized color across all Oculus HMDs with D65 white point. |
Rec_709 |
|
Rift_CV1 |
Oculus Rift CV1 uses a unique color space, see documentation for more info. |
Rift_S |
Oculus Rift S uses a unique color space, see documentation for more info. |
Quest |
Oculus Quest's native color space is slightly different than Rift CV1. |
P3 |
Similar to DCI-P3. See documentation for more details on P3. |
Adobe_RGB |
Similar to sRGB but with deeper greens using D65 white point. |