EFixedFoveatedRenderingLevel

Windows
MacOS
Linux

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusFunctionLibrary.h

Include

#include "OculusFunctionLibrary.h"

Syntax

enum EFixedFoveatedRenderingLevel
{
    FFR_Off        = 0,
    FFR_Low        = 1,
    FFR_Medium     = 2,
    FFR_High       = 3,
    FFR_HighTop    = 4,
}

Values

Name

Description

FFR_Off

FFR_Low

FFR_Medium

FFR_High

FFR_HighTop

High foveation setting with more detail toward the bottom of the view and more foveation near the top.

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