[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Input|HeadMountedDisplay")
TArray< FHmdUserProfileField > ExtraFields
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Input|HeadMountedDisplay")
TArray< FHmdUserProfileField > ExtraFields