Module |
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Header |
/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h |
Include |
#include "OculusHMDTypes.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOculusSplashDesc
Name | Description | ||
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AllowedClasses |
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bIsDynamic |
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LoadedTexture |
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UTexture * |
LoadingTexture |
Runtime data. |
|
ToolTip |
Name | Description | |
---|---|---|
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FOculusSplashDesc() |
Name | Description | ||
---|---|---|---|
|
operator== ( |