FOculusSplashDesc

Windows
MacOS
Linux

References

Module

OculusHMD

Header

/Engine/Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/Public/OculusHMDTypes.h

Include

#include "OculusHMDTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOculusSplashDesc

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta Config

 

AllowedClasses

Public variable

bool

 

bIsDynamic

Public variable

FTextureRHIRef

 

LoadedTexture

Public variable

UTexture *

 

LoadingTexture

Runtime data.

Public variable UProperty Category, EditAnywhere, Meta Config

 

ToolTip

Constructors

Name Description

Public function

FOculusSplashDesc()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FOculusSplashDesc& d
)

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