bRequiresSystemKeyboard

If enabled the app will use the Oculus system keyboard for input fields.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=Mobile)
bool bRequiresSystemKeyboard

Remarks

If enabled the app will use the Oculus system keyboard for input fields. This requires that the app be focus aware.

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